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AI Insights · Timothy · July 2022

Top 5 Card Battler Apps on Unified Platform in Ukraine Q2 2022

An overview of the performance of the top 5 card battler apps in Ukraine on a unified platform during Q2 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Card Battler Apps on Unified Platform in Ukraine Q2 2022

Throughout Q2 2022, the top 5 card battler apps in Ukraine showed varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the trends for these popular apps.

Hearthstone from Blizzard Entertainment, Inc. experienced a peak in weekly revenue at around $18.6K in mid-April, followed by a gradual decline, ending the quarter at approximately $7.8K. Weekly downloads saw a decline from 2.1K in mid-April to around 1K by the end of June. Active users showed a slight decrease from 33.8K in mid-April to approximately 28.2K by the end of the quarter.

Mighty Party: Battle Heroes by Panoramik Games had a notable decline in weekly revenue, starting at $9.1K in late March and dropping to about $4.1K by the end of June. Weekly downloads also decreased significantly from 6.9K in late March to just over 1K by the end of June. Active users followed a similar downward trend, starting at 61.9K in late March and dropping to approximately 32.2K by the end of the quarter.

GWENT: The Witcher Card Game from CD PROJEKT S.A. showed relatively stable weekly revenue, with a peak of $2.9K in early May and ending the quarter at around $932. Weekly downloads remained consistent, ranging from 996 in mid-April to 659 by the end of June. Active users saw a slight decline from 5.2K in mid-April to about 4.3K by the end of June.

Card Heroes: TCG/RPG Magic War by CHEELY APPS (CHILI APPS), TOO saw a significant increase in weekly revenue from $772 in late March to approximately $2.1K by the end of June. Weekly downloads also rose dramatically from 513 in late March to 4.5K by the end of May, before dropping to 856 by the end of June. Active users increased from 503 in late March to a peak of 5.3K by the end of May, then declined to around 2.1K by the end of June.

WWE SuperCard - Battle Cards from 2K had a relatively stable weekly revenue, starting at $436 in late March and ending the quarter at around $460. Weekly downloads remained low, fluctuating between 178 in late March and 57 by the end of June. Active users showed a slight decline from 327 in late March to approximately 193 by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022